Development of 'Joey'
Project Idea
The goal of this project is to demonstrate my abilities to
program a short platformer game. This will involve creating assets, importing
them into Unreal Development Kit, and programming in Unrealscript. Originally, Joey was a
story of a robot that was forced into solving visual math problems in a
futuristic testing facility. I have since changed that to: Joey is a program that takes control of a compatible robot model, and tries to escape his containment and testing facility against the wishes of an unknown master program. The environment and character inspirations are very clean
and white like these images:
Development
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Character Concept |
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Skinning process |
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Finished model in 3ds |
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First import into UDK |
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Sliding doors models |
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"Cin" splashart |
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Joey loading screen |
Fullscreen development images:
Showcase
Here is a short demo of the beginning of the current version of the game.
Download Link: coming 6/12/13!
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